Currently known Bugs


There are a couple of bugs found in the game, but nothing too serious that it would soft-lock the player.  If there are any more bugs that have not been listed, let me know and I can add them to the list of things I'll need to fix. 

These fixes will be made after the judging period for the game jam is over. 

Currently known bugs:

  • After refusing Ella to battle the first time, then proceeds to battle after, She'll repeat the same thing if you win against her in a fight. Does not soft-lock the game but enables the player to get the item she gives you at the end multiple times. (I simply forgot to enable the self-switch in that line of code)
  • Not sure what the cause of this is but the game deletes a certain teleport point leading into a dungeon. If a teleport point disappears like this anywhere else, try this method: the simplest solution is to save the game, close the application, then reopen the application. This will reload the teleport point back.
  • Yes, there are spelling errors, I didn't have that much time left to go back and fix all of them. Oops.
  • Still looking for a way to make a specific skill a party member can get ineffective against bosses. Have yet to find it. If any programmers know of a solution around this, I'd love to hear it, cause I really don't know what I can do to implement this.

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